In like 3 of 4 guardian maps i always get flame sent. In regards to desecrate and spectres i to feel i get the right ones a lot more. Raise Spectre: Skill Id: TormentRaiseSpectre: Icon: Cast Time: 0.85 sec: Level Req. Hopfully they add mobs whit blade flurry in 3.0 hehe.īut i will update, il have fire pen for switch along whit controlled destruction for 2 of the guardians and run added chaos 3 flame for the rest :) il also test out evangalist when i get t16+ of them see how they scale. ![]() And the bv ones cant realy keep the same clear speed. They will just use their curses and basic attacks. I do not like non ranged spectres because i clear maps so fast, and i realy like to keep that speed up for farming. I tried running Spectre+Multistrike+MSplash with these guys just to test it out and it didnt work. So il prolly go 3x stone tanks + flame sent whit 6l on those for the rest i might try out 3 flame sents and have a animate guardian as a switch for my stone golem. And suddenly i rememberd that it id immune to poison. This build has.- GET EXCLUSIVE CONTENT FOR 1.Showcase for a Raise Spectre Guardian (crit scaling). The boss i realy flunked out on compared to my essence build was one of the guardians. I agree that we can stack some big time chaos whit that. Imortalis belt i will start working towards. Raise Zombie Spell, Minion Level: (1-20) Cost: (9-28) Mana Cast Time: 0.85 sec Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded. You can try the blade vortex mobs instead and go chaos/stone golems and go spirit offering. I know immortalis belt isn't available this early into the league but that belt allowed you to scale poison to insane levels and lets elemental spectre to abuse atziri promise for the chaos. Since your scaling poison drop a vaal discipline for 1 vaal haste, you want your minions to be hitting as fast as possible oppose to as hard as possible. ![]() Try Added chaos instead of controlled destruction. You will tend to be near your own creatures or convocate strategically to prevent damage. Considering Golem builds already does massive damage I figured 5L of each would be greater than 6L of either one. But after I had them I was able to find them in a lot more you tried a 3rd Flame Golem instead of the stone golem. For example Merveil Blessed are exceptionally rare. But I seen other people report this as well. Item Drop Level The Calling The Calling 6 Beyond Item Blood flows not just through veins, but through worlds. StrMissionRaiseSpectre is the internal id of the skill Raise Spectre. ![]() Letting you more easily get higher level versions of your current. Raises a spectral version of a defeated foe as a minion to fight for you in battle. If you have the spectre you want already summoned you tend to get their desecrated corspes more often. There is actually something else I noticed last league. They won't be able to use the trigger mechanic. You can't link curse on hit or any kind of trigger stuff to minions.
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